ArtsAutosBooksBusinessEducationEntertainmentFamilyFashionFoodGamesGenderHealthHolidaysHomeHubPagesPersonal FinancePetsPoliticsReligionSportsTechnologyTravel

Forge of Empires Review and Beginners Guide

Updated on July 6, 2013
Hikapo
Hikapo | Source

Forge of Empires Overview

Forge of Empires is a real time strategy building and war game. You can invade lands and also build your empire to trade and become really large and powerful. There are many different play styles that you can choose.

Let's take a look at the following stuff:

  • General Guide
  • Your Play Style
  • Economist or War Monger
  • Primary Source Generators and Gaining Resources
  • War and Combat

Hikapo
Hikapo | Source

General Guide

Since Forge of Empires is a strategy game, you will have to decide how often you think you would me playing. If you are an active player, then you would want to build the houses that with turnover duration of 15 minutes. If you are a casual player, then a turnover duration of 4 hours is good.

Of course, the more active you are, the faster your empire grows. If you want the fastest possible growth, you will want to focus on the 15 minute houses.

Gold

Gold is the main resource of the game, It is used to build your buildings. You get them from houses.

Supplies

Supplies are also vital in the game. It allows you to finish building your buildings. You get supplies from production buildings like Pottery or Hunter.

Diamonds

These are the most valuable resource in the game. It can be used for everything. They can be used to speed up building time, buy other resources, build buildings and more. It requires real money to buy.

Ultimately, you want to build the strongest empire that has great trading economy and strong army. However, it is always easier to focus on one in the beginning, so you will not get stuck trying to do both.

Getting Resources

Gold: To get the most out of your empire, Stilt Houses should be your primary focus for gold until you get to Iron Age. Then Roof Tile Houses will be used in Iron Age.

Supplies: I suggest building several potteries. They are your best supply generator until Bronze Age. Be careful though. If you do not collect your supplies after a while, they will decay and you will lose your supplies. So do not forget to collect them after it is done.

Military Buildings: You can build barracks and go attack neighbor lands to attain resources. I highly suggest that you build 2 barracks that are upgraded to hold four units. That way you have a defensive army that can protect your town from the lost of buildings.

Happiness and the Happiness Generator

In Forge of Empire, if your people are unhappy, they become less efficient in their work. You will want to build decorations to keep them happy. Obelisks and Trees are your best bet in the beginning because they are cheap and efficient. Later on, you can build the fancier decorations when you have gathered more money. Just MAKE SURE your people are enthusiastic before harvesting, as it gives you 20% more resource.

Some buildings have to be researched before you can build them.

Here is a suggest research order for you to follow in the Bronze Age:

(1) Stilt Houses, (2)Pottery, (3)Spears, (4)The Wheel, (5)Construction, (6)Cultivation, (7)Thatched Houses, (8)Smithery, (9)Slingshots, (10)Chalets, (11)Horseback Riding, (12)Phalanx, (13)Paths, (14)Siege Weapons, (16)Teaching, (17)Brewing, (23)Manuring

Hikapo
Hikapo | Source

War and Combat

When you start out, the obvious choices for your army are spearmen and slingers. Spearmen are extremely cheap and can be replaced easily. They suffer from retaliation damage since they are melee. Have a mix of spearman and slingers is a good combo. Slingers are ranged, so it can help reduce some casualties.

When you get to Iron Age, you should unlock Archers as soon as possible. These bad boys have nice damage in the early stages of the game, hence giving you an advantage in battles. They are great and efficient up to Middle Age empires. They are highly valuable in continent maps. Some maps are almost impossible without the archers.

Battles are relative easy for you to control. It is a grid map which your troops can move every turn. It is rather similar to Heroes of Might and Magic battles. Your goal is to defeat your enemies with the least amount of casualties possible. Melee units get retaliated while ranged does not. That is why archers are extremely valuable.

Conclusion

Hopefully this short guide helped you clear up some basic elements of the game. I will be adding on more guides as I progress further along the game!

working

This website uses cookies

As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: https://corp.maven.io/privacy-policy

Show Details
Necessary
HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
LoginThis is necessary to sign in to the HubPages Service.
Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
AkismetThis is used to detect comment spam. (Privacy Policy)
HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
Features
Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
MavenThis supports the Maven widget and search functionality. (Privacy Policy)
Marketing
Google AdSenseThis is an ad network. (Privacy Policy)
Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
Index ExchangeThis is an ad network. (Privacy Policy)
SovrnThis is an ad network. (Privacy Policy)
Facebook AdsThis is an ad network. (Privacy Policy)
Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
AppNexusThis is an ad network. (Privacy Policy)
OpenxThis is an ad network. (Privacy Policy)
Rubicon ProjectThis is an ad network. (Privacy Policy)
TripleLiftThis is an ad network. (Privacy Policy)
Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
Statistics
Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)
ClickscoThis is a data management platform studying reader behavior (Privacy Policy)